using System;
namespace MicroMsg.Plugin.Shake.Scene
{
	public class ShakeConfig
	{
		public uint nShakeImgID;
		public bool bShakeCustomImg;
		public bool bIsShakeSoundOn;
		public bool bIsShowShakeHelp;
		public bool bIsShakeVibrateOn;
		public ShakeConfig()
		{
			this.bIsShakeSoundOn = true;
			this.bIsShowShakeHelp = true;
			this.bIsShakeVibrateOn = true;
		}
	}
}
